Library
Navigate
news
index
archive
comments
submit

Thanks
pitas
diaryland
notifylist
signmyguestbook
bravenet

Back
Halls of the White Tower
HotWT Forums

Sign up to receive email when we update:
email:
Powered by NotifyList.com

-A -B -C -D -E -F -G -H -I -J -K -L -M -N -O -P -Q -R -S -T -U -V -W -X-Y-Z-

sa�angeal : An extremely rare object which allows an individual to channel more of the One Power than would otherwise be possible or safe. A sa�angreal is like unto, but much, much more powerful than, an angreal. Remnants of the Age of Legends, the means of their making is no longer known.

saidar; saidin : Respectively, the female and male halves of the True Source. See True Source.

Saldaea : A nation on the Aryth Ocean; one of the Borderlands. Bordered on the north by the Great Blight, on the east by Kandor, on the south by Goaban.

sa�sara : An indecent Saldaean dance, outlawed by a number of Saldaean queens, but to no avail. Saldaean history records three wars, two rebellions, and countless unions and/or feuds between noble Houses, as well as innumberable duels, sparked by women dancing the sa'sara. One rebellion was supposedly quelled when a defeated queen danced it for the victorious general; he married her and restored her throne. This tale is not found in any official history, and has been denied mby every queen of Saldaea.

Sea Folk : More properly, the Atha'an Miere, the People of the Sea. They live most of their lives on their ships, and strongly dislike going any distance from the ocean. Relatively little is known of their customs, giving rise to an air of exotic mystery and often to fanciful tales. Most seaborne trade is carried by Sea Folk ships, which include the fastest by far, and most of the largest, and they are considered by the inhabitants of port cities to be bargainers who outstrip the more widely known Domani. As survival at sea often depends on instant obedience, it should be no surprise that the Atha'an Miere stick strictly to their hierarchy, though there are surprising fluidities at some points. The Atha'an Miere are divided into numerous clans, both large and small, each headed by a Wavemistress. Below her are the Sailmistresses, the ships' captains of the clan. A Wavemistress has vast authority, yet she is elected to that position by the twelve senior clan Sailmistresses, who are referred to as the First Twelve of that clan, and she can be removed by the order of the Mistress of Ships to the Atha'an Miere. The Mistress of Ships has a level of authority any shorebound king or queen would envy, yet she also is elected, for life, by unanimous vote of twelve senior Wavemistresses, who are called the First Twelve of the Atha'an Miere. (The term "the First Twelve" is also used for the twelve senior Wavemistresses or Sailmistresses present in any gathering.) The position of Master of the Blades is held by a man who may or may not be the husband of the Mistress of Ships. His responsibilities are the defense and the trade of the Sea Folk, and below him are the Swordmasters of Wavemistresses, and the Cargomasters of Sailmistresses, who hold like positions and duties; for each of them, any authority outside these areas is held only as delegated by the woman he serves. Where any vessel sails and when is always up to the Sailmistress, but since trade and finances are totally in the hands of the Cargomaster (or, at higher levels, of the Swordmaster or the Master of Blades), a close degree of cooperation is required. Every Sea Folk vessel, however small, and also every Wavemistress, has a Windfinder, a woman who is almost always able to channel and skilled in Weaving the Winds, as the Atha'an Miere call the manipulation of the weather. The Windfinder to the Mistress of the Ships has authority over the Windfinders to the Wavemistresses, who in turn have authority over Windfinder to the Sailmistresses of their clans. One peculiarity of the Sea Folk is that all must begin at the very lowest rank and work their way up, and that anyone other than the Mistress of Ships can be demoted by those above, even down to deckhand for malfeasance, cowardice, or other crimes. Also, the Windfinder to a Wavemistress or Mistress of Ships who dies will, of necessity, have to serve a lower ranking woman, and her own rank thus decreases.

Second Covenant : See Covenant of the Ten Nations.

Shadowman : See Myrddraal.

Shai�tan : The true name of the Dark One. See also Dark One.

shambayan :

shatayan :

Shepherd of the Night : See Dark One.

Shienar : One of the Borderlands. Bordered on the north by Malkier, on the east by the Spine of the World, on the south by Hardan, and on the west by Arafel. Capital: Fal Moran.

shoufa : A garment of the Aiel, a cloth, usually the color of sand or rock that wraps around the head and neck, leaving only the face bare.

Sightburner : See Dark One.

Soulless : See Gray Man.

stedding : An Ogier homeland. Many stedding have been abandoned since the Breaking of the World. They are portrayed in story and legend as havens, and with reason. They are shielded in some way, no longer understood, so that within them no Aes Sedai can channel the One Power, nor even sense that the True Source exists. Attempts to wield the One Power from outside a stedding have no effect inside a stedding boundary. No Trolloc will enter a stedding unless driven, and even a Myrddraal willdo so only at the greatest need and then with the greatest reluctance and distaste. Even Darkfriends, if truly dedicated, feel uncomfortable within a stedding.

stilling : The act, performed by Aes Sedai, of shutting off a woman who can channel from the One Power. A woman who has been stilled can sense the True Source, but she cannot touch it. So seldom has it been done that novices are required to learn the names and crimes of all women who have suffered it.

Stump :

Sunday : A feastday and festival in midsummer, celebrated widely. Sunday is the longest day of the year, and comes annually in Amadaine, but is not a day of that month.

sung wood : See Treesinger.

sursa : Thin, paired sticks used as eating implements in Arad Doman in place of forks. Some say the difficulty of eating with sursa is the source of Domani merchants' fabled perseverence; others claim it is the source of the equally fabled Domani temper.

Sword-Captain : See Lance-Captain.